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Games are expensive
No App Store
No iPod
But they do have buttons. Cartridges/discs you can sell if you don't want the game anymore. Batteries that don't suck (as much). And the ESRB reviews content for those systems - with ratings, not rejections.
thats a really good point . i guess its alot more acceptable for the older generation to have ipods and not so much hand held games machine (which really are no differnt to an ipod now days anyway.)
Apple sounds pretty arrogant with regard to gaming on the iPod Touch. The games that Nintendo has, the characters that they have are the LEGACY characters that people know and love and can always expect great things from. Mario, Link, Samus, etc. Not only that, but the DS has proven that two screens are better than one with regard to hand-held gaming.
The sheer amount of apps has been because the app store friendly to start-up developers, and the open platform they've provided has been huge in the fact that you've got tons of companies and people working to program the +20,000 gaming apps in the App Store, all hoping their next title will be their big break. A fair amount of those apps however, are small or minimalistic, and the line is drawn where the $5 mobile app with 15 minutes of content is nothing compared to a $40 PSP game that will keep you entertained for hours upon hours.
Not to derail on the subject too far, but the bigger challenge is the iPhone in the mobile industry. I've already noticed that the App Store has been a huge success for Apple, 3rd party apps are really what makes a smartphone stand out. People are developing iPhone apps all the time, ignoring the fact that BlackBerry still has a bigger user base on the Smartphone category and are restricted to one carrier in the US. However, early 2009 sent Window's Phone and BlackBerry scrambling to put together something to compete with the App store, and the subsequent Windows Marketplace and BlackBerry App World certainly has been a fair alternative to tout the apps that are built for Blackberry or built for Windows Phone.
Mobile app gaming is definitely on the rise, I disagree that mobile apps are big enough to take down the hand-held platform. The main line to cross is that the customers buying App Store or Marketplace or App World apps are probably going to be tech-savvy mobile adults, and are not your PSP or DS customers. Just like the invention of the VCR didn't kill cable television, Apples introduction into mobile gaming isn't going to kill the hand-held gaming platforms.
Also, think about this: the revenue deal that Apple gives app store developers is way better than what they would get developing for the PSP or DS.
Iphone to me is just a cell phone. But Sony is that to accompany me grow.
is too small to me.
Although I am not a non-gamer, I still enjoy to pick up games for the iphone.
It is so nice.
If the game can let me feel happy.
It is not a problem.